National Repository of Grey Literature 1 records found  Search took 0.03 seconds. 
Turn-Based Game in 2D Grids using PDDL-based Simulator
Macke, Jaroslav ; Gemrot, Jakub (advisor) ; Brunetto, Robert (referee)
PDDL is language, that is used to write planning problems. In this thesis, we deal with how to use PDDL as the language for the creation of simulation games, especially the creation of games in a 2D grid. We will find out, that PDDL is not complex enough for those games, because of it is missing element of random elements. So we will create the extension of classic PDDL, where we will add random elements and other functions that will make writing games easier. We will implement the program that will create the simulation of a game with interactive visualization from PDDL and configuration file. In this framework, we will create several examples of games. 1

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